QUOTE:
No matter where you go or what you do, you live your entire life within the
confines of your head. ~ Terry Josephson
Which if you understand, actualy is true.
The work displayed on this blog is from my second year HND course and contains work from concepts up to final design pieces. As I have now graduated from my HND i Will be posting my current work to my new blog ahmedtype.blogspot.com
This is my idea for the reformed object between my padlock and Phil's building. The idea behind it is that i wanted to make something more organic out of the quite cold and lifeless objects that we both had, as the padlock is made out of steel and other metals with bold features and a cold look, whereas the building that Phil chose is quite structured and is made out of things such as concrete and glass which are also quite strong structures and have no real movement or way to move.
Also after using the images to print I reused them in a collage not only to try and make the most of the materials but when the images are enlarged it gives a nice effect.
Here are some of the experiments I have been doing with reverse printing and collage. My aim was to try making the steel and concrete look as if they are hand rendered.
Here is a sample of the collage work I have been doing in the sketchbook. These are some of the smaller pieces that I have done and have tried to make them more intricate compared to the larger ones I have been doing.


This is my first attempt at animating using C4D, its a basic movement from top to bottom.
In my second attempt i added move moving objects. The two gears are moving toward each other and the pill shape is moving downward towards them.
In this video i was trying to animate multiple moving objects at different speeds and directions, one of the things that i have to take note about is the final placement of the objects on all Axis, as the final placements of the objects on the video above are not exactly where they should be.
Closing lock animation
Moving on from the basic movement videos i added rotational movement as well as just forward back animations. one of the problems i am encountering is that i cant get the objects to rotate on the correct axis.